When most people play the game Escape From A Room, they don't win - they "fail." And yet, they really enjoy that failure - why? Game designer Kazuya Iwata reflects on why, surfacing principles we might use in other areas of life.
Kazuya Iwata has been designing, producing, and organizing the Real Escape Game in the United States to create immersive and unforgettable experiences. Real Escape Game from Japan is a unique and interactive live puzzle event where teams solve mysteries and clues within a time limit. Kazuya is currently the CEO and Live Game Designer / Director of SCRAP Entertainment Inc.
This talk was given at a TEDx event using the TED conference format but independently organized by a local community. Learn more at http://ted.com/tedx